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The 2026 Asian Games, officially known as the 20th Asian Games and also called the Aichi-Nagoya 2026 Asian Games, is an international multi-sport event held in Aichi Prefecture and Nagoya City, Japan, from September 19 to October 4, 2026. This is the third time Japan has hosted the Asian Games, after Tokyo in 1958 and Hiroshima in 1994. The event features 43 sports with a total of 469 gold medals at stake, and is participated in by around 10,840 athletes from 46 member countries and regions of the Olympic Council of Asia.
Host Selection and History
Nagoya was selected as the host of the 2026 Asian Games through a fairly competitive process. The city put itself forward as Japan's sole candidate after several other cities withdrew. The Olympic Council of Asia (OCA) officially designated Aichi-Nagoya as host in 2016, making it the third city in Japan to host Asia's largest multi-sport festival. The organization of the 2026 Asian Games is under the responsibility of the Aichi-Nagoya Asian Games Organizing Committee (AINAGOC), working together with the prefectural and city governments.
Mascot and Visual Identity
The 2026 Asian Games has an official mascot named Honohon, inspired by the flame of spirit and the mythical form of the Shachihoko, which is closely associated with Aichi-Nagoya culture. The official slogan of the event is "Imagine One Asia", which emphasizes the message of unity and connectivity among Asian countries through sport. The 2026 Asian Games logo was designed with elements representing Asia, Aichi, and Nagoya, and uses a color palette that reflects Japanese tradition and environmental awareness.
Opening Ceremony
The opening ceremony of the 2026 Asian Games was held on September 19, 2026 at Paloma Mizuho Stadium, Nagoya, starting at 4:00 p.m. local time. The event featured a parade of contingents from 45 countries and regions, with more than 280 Japanese athletes entering the stadium last, led by Fujinami Akari, women's wrestling gold medalist at the Paris Olympics, and Nakamura Rimu, a BMX freestyle athlete. Emperor Naruhito of Japan officially declared the 2026 Asian Games open. The torch relay involving around 1,000 runners concluded with the lighting of the cauldron by Murofushi Koji, Olympic hammer throw gold medalist, and his father.
Sports Contested
The 2026 Asian Games features 43 sports covering various disciplines, ranging from athletics, swimming, badminton, and basketball to traditional Asian sports such as kabaddi and sepak takraw. This edition also marks the debut of six new sports: virtual taekwondo, teqball, surfing, BMX freestyle, padel, and mixed martial arts (MMA). The inclusion of these new sports is designed to make the Asian Games more appealing to modern audiences and to broaden the range of sports contested at the Asian level.
Virtual taekwondo uses virtual reality technology and motion trackers to create martial arts matches without physical contact. Teqball combines football skills with a curved table, in which players use their feet, head, and chest to return the ball over the net. Surfing is judged based on the athlete's movements while riding waves, and its competition is held in Tahara, Aichi. BMX freestyle features aerial tricks on bicycles, while padel combines elements of tennis and squash on a glass-walled court. MMA combines various martial arts techniques in a single match.
Indonesia's Participation
Indonesia sent a contingent of 432 athletes competing in 35 sports at the 2026 Asian Games. The Indonesian Olympic Committee (NOC Indonesia) officially determined the contingent, with Youth and Sports Minister Erick Thohir targeting four gold medals. Indonesia's flagship sports include badminton, athletics, weightlifting, archery, and esports.
In badminton, Indonesia's men's team won gold after defeating China by a dramatic score of 3-2 in the final held on Thursday, September 24, 2026. This achievement became Indonesia's first gold medal at the 2026 Asian Games. Meanwhile, in teqball, Indonesian men's singles athlete Yoga Ardika Putra won a bronze medal. Women's teqball athlete Sumaya also advanced to the semifinals, opening medal opportunities for Indonesia in this debut sport.
Challenges and Controversies
The organization of the 2026 Asian Games has not been free from various challenges. One of the main issues is athlete accommodation. The organizers did not provide an athletes' village as is customary, instead placing participants in hotels, temporary container buildings, and the cruise ship Costa Serena. This scheme drew complaints from a number of contingents, including athletes who were reported stranded at the airport because pickup vehicles did not arrive on time, as well as bed sizes that were considered too short for some athletes.
Extreme weather has also been a serious challenge. Heavy rain that hit Japan in the week before the opening caused several areas of Nagoya to be flooded. The threat of a typhoon that could potentially reach Japan's main island, including Nagoya, increased the organizers' alertness to possible disruptions to competition schedules and transportation. Despite facing various obstacles, the organizers remain committed to holding the 2026 Asian Games in a festive manner and attracting international attention.
Impact and Legacy
The 2026 Asian Games has had a significant impact on Aichi Prefecture and Nagoya City, especially in terms of sports infrastructure and cultural promotion. A total of 54 venues are used as competition sites, spread not only across Aichi and Nagoya but also in Tokyo, Gifu, Shizuoka, and Osaka. The event also serves as an opportunity for athletes to pursue qualification tickets for the Los Angeles 2028 Olympics, particularly in surfing and hockey.
From a cultural perspective, the 2026 Asian Games showcases the richness of Japanese tradition through an opening ceremony featuring a parade of contingents in the traditional attire of each country. The hosting of this event also strengthens Nagoya's position as an international city capable of organizing large-scale sporting events.
Closing
The closing ceremony of the 2026 Asian Games is scheduled to take place on October 4, 2026, marking the end of 16 days of competition. In the ceremony, the host baton will be passed to the next organizer. The next edition of the Asian Games will be an opportunity for another country to continue the tradition of Asia's largest multi-sport festival.
References
· RRI.co.id. "Asian Games 2026 Aichi-Nagoya Dibuka Sabtu Lusa." RRI.co.id.
· RRI.co.id. "Asian Games 2026 Resmi Dibuka, Nagoya Hadapi Tantangan Cuaca." RRI.co.id.
· RRI.co.id. "Enam Cabang Olahraga Lakukan Debut di Asian Games 2026." RRI.co.id.
· NHK WORLD-JAPAN. "Asian Games Dibuka di Jepang." NHK WORLD-JAPAN News.
· Pikiran-Rakyat.com. "Asian Games 2026 Aichi-Nagoya: Jadwal, Lokasi, Tema, dan Kontingen Indonesia." Pikiran-Rakyat.com.
· Nhan Dan. "[Infographic] Những con số ấn tượng về Asian Games 2026." Nhan Dan.
· TEGASIAN. "Menjelang Asian Games 2026 di Jepang: Persiapan dan Antusiasme." TEGAROOM.
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The 2026 Asian Games, officially known as the 20th Asian Games and also called the Aichi-Nagoya 2026 Asian Games, is an international multi-sport event held in Aichi Prefecture and Nagoya City, Japan, from September 19 to October 4, 2026. This is the third time Japan has hosted the Asian Games, after Tokyo in 1958 and Hiroshima in 1994. The event features 43 sports with a total of 469 gold medals at stake, and is participated in by around 10,840 athletes from 46 member countries and regions of the Olympic Council of Asia.
Host Selection and History
Nagoya was selected as the host of the 2026 Asian Games through a fairly competitive process. The city put itself forward as Japan's sole candidate after several other cities withdrew. The Olympic Council of Asia (OCA) officially designated Aichi-Nagoya as host in 2016, making it the third city in Japan to host Asia's largest multi-sport festival. The organization of the 2026 Asian Games is under the responsibility of the Aichi-Nagoya Asian Games Organizing Committee (AINAGOC), working together with the prefectural and city governments.
Mascot and Visual Identity
The 2026 Asian Games has an official mascot named Honohon, inspired by the flame of spirit and the mythical form of the Shachihoko, which is closely associated with Aichi-Nagoya culture. The official slogan of the event is "Imagine One Asia", which emphasizes the message of unity and connectivity among Asian countries through sport. The 2026 Asian Games logo was designed with elements representing Asia, Aichi, and Nagoya, and uses a color palette that reflects Japanese tradition and environmental awareness.
Opening Ceremony
The opening ceremony of the 2026 Asian Games was held on September 19, 2026 at Paloma Mizuho Stadium, Nagoya, starting at 4:00 p.m. local time. The event featured a parade of contingents from 45 countries and regions, with more than 280 Japanese athletes entering the stadium last, led by Fujinami Akari, women's wrestling gold medalist at the Paris Olympics, and Nakamura Rimu, a BMX freestyle athlete. Emperor Naruhito of Japan officially declared the 2026 Asian Games open. The torch relay involving around 1,000 runners concluded with the lighting of the cauldron by Murofushi Koji, Olympic hammer throw gold medalist, and his father.
Sports Contested
The 2026 Asian Games features 43 sports covering various disciplines, ranging from athletics, swimming, badminton, and basketball to traditional Asian sports such as kabaddi and sepak takraw. This edition also marks the debut of six new sports: virtual taekwondo, teqball, surfing, BMX freestyle, padel, and mixed martial arts (MMA). The inclusion of these new sports is designed to make the Asian Games more appealing to modern audiences and to broaden the range of sports contested at the Asian level.
Virtual taekwondo uses virtual reality technology and motion trackers to create martial arts matches without physical contact. Teqball combines football skills with a curved table, in which players use their feet, head, and chest to return the ball over the net. Surfing is judged based on the athlete's movements while riding waves, and its competition is held in Tahara, Aichi. BMX freestyle features aerial tricks on bicycles, while padel combines elements of tennis and squash on a glass-walled court. MMA combines various martial arts techniques in a single match.
Indonesia's Participation
Indonesia sent a contingent of 432 athletes competing in 35 sports at the 2026 Asian Games. The Indonesian Olympic Committee (NOC Indonesia) officially determined the contingent, with Youth and Sports Minister Erick Thohir targeting four gold medals. Indonesia's flagship sports include badminton, athletics, weightlifting, archery, and esports.
In badminton, Indonesia's men's team won gold after defeating China by a dramatic score of 3-2 in the final held on Thursday, September 24, 2026. This achievement became Indonesia's first gold medal at the 2026 Asian Games. Meanwhile, in teqball, Indonesian men's singles athlete Yoga Ardika Putra won a bronze medal. Women's teqball athlete Sumaya also advanced to the semifinals, opening medal opportunities for Indonesia in this debut sport.
Challenges and Controversies
The organization of the 2026 Asian Games has not been free from various challenges. One of the main issues is athlete accommodation. The organizers did not provide an athletes' village as is customary, instead placing participants in hotels, temporary container buildings, and the cruise ship Costa Serena. This scheme drew complaints from a number of contingents, including athletes who were reported stranded at the airport because pickup vehicles did not arrive on time, as well as bed sizes that were considered too short for some athletes.
Extreme weather has also been a serious challenge. Heavy rain that hit Japan in the week before the opening caused several areas of Nagoya to be flooded. The threat of a typhoon that could potentially reach Japan's main island, including Nagoya, increased the organizers' alertness to possible disruptions to competition schedules and transportation. Despite facing various obstacles, the organizers remain committed to holding the 2026 Asian Games in a festive manner and attracting international attention.
Impact and Legacy
The 2026 Asian Games has had a significant impact on Aichi Prefecture and Nagoya City, especially in terms of sports infrastructure and cultural promotion. A total of 54 venues are used as competition sites, spread not only across Aichi and Nagoya but also in Tokyo, Gifu, Shizuoka, and Osaka. The event also serves as an opportunity for athletes to pursue qualification tickets for the Los Angeles 2028 Olympics, particularly in surfing and hockey.
From a cultural perspective, the 2026 Asian Games showcases the richness of Japanese tradition through an opening ceremony featuring a parade of contingents in the traditional attire of each country. The hosting of this event also strengthens Nagoya's position as an international city capable of organizing large-scale sporting events.
Closing
The closing ceremony of the 2026 Asian Games is scheduled to take place on October 4, 2026, marking the end of 16 days of competition. In the ceremony, the host baton will be passed to the next organizer. The next edition of the Asian Games will be an opportunity for another country to continue the tradition of Asia's largest multi-sport festival.
References
· RRI.co.id. "Asian Games 2026 Aichi-Nagoya Dibuka Sabtu Lusa." RRI.co.id.
· RRI.co.id. "Asian Games 2026 Resmi Dibuka, Nagoya Hadapi Tantangan Cuaca." RRI.co.id.
· RRI.co.id. "Enam Cabang Olahraga Lakukan Debut di Asian Games 2026." RRI.co.id.
· NHK WORLD-JAPAN. "Asian Games Dibuka di Jepang." NHK WORLD-JAPAN News.
· Pikiran-Rakyat.com. "Asian Games 2026 Aichi-Nagoya: Jadwal, Lokasi, Tema, dan Kontingen Indonesia." Pikiran-Rakyat.com.
· Nhan Dan. "[Infographic] Những con số ấn tượng về Asian Games 2026." Nhan Dan.
· TEGASIAN. "Menjelang Asian Games 2026 di Jepang: Persiapan dan Antusiasme." TEGAROOM.
Aobazaka46 (青葉坂46, pronounced "Aobazaka Forty-six") is a Japanese idol group project formed by Sony Music Japan as part of the Sakamichi Series franchise. Officially announced on August 18, 2026, the group was established for a limited period of one year as a connecting platform toward the three senior groups in the series, namely Nogizaka46, Sakurazaka46, and Hinatazaka46. The name "Aobazaka" itself literally means "Aoba Hill" in Japanese, following the naming pattern typical of the Sakamichi franchise, which uses names of locations in Japan.
Background and Announcement
The existence of Aobazaka46 was first noticed by the public when the domain aobazaka46.com was registered by Sony Music Japan on July 22, 2026. However, widespread attention only emerged on August 16, 2026, when a mysterious advertisement was aired during the flagship Sakamichi Group program, Nogizaka Under Construction on TV Tokyo. The 15-second advertisement showed scenes of Tokyo and figures of girls who appeared to be saying "Aobazaka?" before finally revealing the name "Aobazaka46" along with the date and time, namely August 18, 2026 at 9:00 p.m. JST.
The same advertisement was simultaneously uploaded to the official YouTube channels of Nogizaka46, Sakurazaka46, and Hinatazaka46, sparking widespread speculation among fans. In the video, five members from the three Sakamichi groups appeared, namely Inoue Nagi and Endo Sakura from Nogizaka46, Morita Hikaru and Yamashita Shizuki from Sakurazaka46, and Kosaka Nao from Hinatazaka46. The logo shown in the advertisement was also said to integrate the colors associated with the three Sakamichi groups.
Official Formation and Concept
On August 18, 2026 at 9:00 p.m. JST, through a livestream on the official Sakamichi Group YouTube channel, Aobazaka46 was officially introduced to the public. Unlike previous Sakamichi groups that were formed as permanent entities, Aobazaka46 was designed as a group with a limited active period of one year. This unique concept makes it a "bridge group" aimed at finding and developing new talents before they are permanently placed into one of the three senior groups.
This announcement also marked the start of an open audition to find members of Aobazaka46. Unlike typical Sakamichi groups, whose new members immediately join a specific group, Aobazaka46 audition participants will form the group itself and be active together for a full year. After the one-year period ends, all members will be placed into one of the three senior groups, namely as Nogizaka46's 7th Generation, Sakurazaka46's 5th Generation, or Hinatazaka46's 6th Generation.
Audition and Requirements
The Aobazaka46 audition opened on the same day as the official announcement, August 18, 2026, and will close on October 8, 2026 at 11:59 p.m. JST. The requirement for applicants is women aged between 12 and 20 years old as of October 8, 2026. In addition, participants must be able to take part in the selection process from the second stage onward, and be willing to move and live in Tokyo immediately if selected as regular members.
The audition process itself consists of several fairly rigorous stages. The first stage is a document screening through online registration. The second stage is an online interview scheduled for late October 2026. The third stage is an in-person interview to be held in various cities in Japan, including Sendai, Fukuoka, Sapporo, Nagoya, Tokyo, and Osaka, from late November to early December 2026. The fourth stage is an in-person interview in Tokyo on December 19, 2026, followed by a final interview on December 20, 2026, and concluding with a final training camp selection from December 27 to 29, 2026.
Support from Seniors
The announcement of Aobazaka46 was also accompanied by messages of support from three senior members representing each group. Inoue Nagi of Nogizaka46 said that words of encouragement from Kaki Haruka during her own audition in the past gave her the courage to try, and she encouraged prospective participants not to be afraid to take the first step toward a new world. Morita Hikaru of Sakurazaka46 shared her experience of taking the audition with a lack of confidence and full of anxiety, but her decision to leap based on feelings of "liking" and "admiration" truly changed her life dramatically. Meanwhile, Kosaka Nao of Hinatazaka46 revealed that she wrestled with doubt until the registration deadline, but the belief that "effort is never wasted" and "nothing begins without trying" ultimately gave her courage.
Marketing Strategy and Premiere
Before the official announcement, Aobazaka46's marketing strategy had already attracted considerable attention. In addition to the television advertisement, Sony Music Japan also put up a mysterious outdoor advertisement in Shibuya, Tokyo, that simply read "Aobazaka46 2026.8.18 21:00 Streaming on YouTube". This puzzle-like approach succeeded in creating anticipation and speculation among fans, with various theories emerging ranging from the possibility of a fourth group in the Sakamichi series, a collaboration project among the three groups, to the announcement of a multimedia project such as a game or anime.
The official Aobazaka46 YouTube channel has been launched and in a short time has gathered more than 24,000 subscribers. The group is also active on various social media platforms including X (formerly Twitter), Instagram, and TikTok. The official audition website has also been launched and supports eight languages, including Indonesian, indicating the global ambition of this project.
Impact and Significance
Aobazaka46 represents a new approach within the Sakamichi Series ecosystem, which has long been dominated by the three main groups. The concept of a one-year group that functions as a "talent factory" for all three groups at once is an innovation that has never been done before in the history of this franchise. Previously, in 2018, a joint audition was held for Nogizaka46, Keyakizaka46, and Hiragana Keyakizaka46 that produced 39 participants from a total of 129,182 applicants, but the participants were immediately placed into their respective groups. Aobazaka46 is different because its members will form a group of their own before eventually being placed.
The group also reflects Sony Music Japan's strategy to continue expanding and renewing the Sakamichi franchise, which has been running for more than a decade. By providing a structured entry path for young talents, Aobazaka46 is expected to become a solution for ensuring the continuity of the three senior groups with a supply of high-quality new members.
Future Prospects
With the audition still ongoing until October 2026 and the selection process continuing until the end of the year, Aobazaka46 is expected to begin its full activities in early 2027. Over the coming year, the group is scheduled to release music, appear at various events, and build its own fan base before the members are eventually placed into their respective senior groups.
The success of this unique concept remains to be seen, but the initial enthusiasm from fans and the presence of strong supporting infrastructure from Sony Music Japan provide a solid foundation for Aobazaka46 to begin its journey. For fans of the Sakamichi Series, Aobazaka46 offers the opportunity to witness the birth of a new generation of idol talent that will shape the future of Nogizaka46, Sakurazaka46, and Hinatazaka46.
References
Situs resmi Aobazaka46. "Aobazaka46 Audition." aobazaka46.com.
Nogizaka46 Official Site. "乃木坂46・櫻坂46・日向坂46につながる1年間限定の新グループ「青葉坂46」誕生!メンバー募集オーディション開始!" nogizaka46.com, 18 Agustus 2026.
Mantan-web. "Aobazaka46: A new Sakamichi group will be formed for a limited time of one year." en.mantan-web.jp, 18 Agustus 2026.
Overseas Idol. "Nogizaka46 Sparks Buzz with Mysterious 'Aobazaka46' Teaser." overseasidol.com, 17 Agustus 2026.
Wikipedia bahasa Spanyol. "Aobazaka46." es.wikipedia.org.
TEGASIAN. Aobazaka46: Jembatan Masa Depan Menuju Generasi Baru. tegasian.tegaroom.com
AKB48 is a Japanese female idol group formed on December 8, 2005 by producer Yasushi Akimoto. The group's name is an abbreviation of Akihabara48, referring to the Akihabara district in Tokyo, the center of Japanese pop culture where the group is based. AKB48 is known as the pioneer of the "idol you can meet" concept, in which fans can watch the members' live performances at a dedicated theater on a regular basis.
History
The group originated from an audition held by Yasushi Akimoto in July 2005, which was attended by 7,924 teenage girls. From those thousands of participants, 45 people were selected as the initial members. AKB48 made its debut by releasing its first single, Sakura no Hanabiratachi, in February 2006. Since then, the group has grown rapidly and even once earned a Guinness World Records title as the "world's largest pop group".
AKB48 originally implemented a team system (Team A, Team K, Team B, Team 4, and Team 8) before that system was eventually abolished on October 17, 2023. In April 2023, Team 8 was declared inactive and all of its members joined the other existing teams.
Members
The lineup of AKB48 members often changes as members "graduate" from the group and are replaced by new members from auditions. This change has become one of the distinctive features of the AKB48 system. In April 2026, the number of AKB48 members was recorded at 51 people.
Generations and Recruitment System
AKB48 recruits members through auditions held periodically. Members are divided by generation, which indicates when they joined. The newest generations such as the 19th, 20th, and 21st generations continue to add new color to the group. The ongoing recruitment process allows AKB48 to keep renewing itself with talented young talent.
General Manager (Sosokan)
The leader or "general manager" of AKB48 and all of its sister groups is currently Narumi Kuranoo. She serves as the fourth-generation general manager after succeeding Mion Mukaichi. Mion Mukaichi herself was the third-generation general manager who graduated from the group in April 2026. In an interview in June 2026, Kuranoo expressed her desire to keep seeking a new form for AKB48 in an ever-changing era.
Discography
65th Single: Masaka no Confession
AKB48's 65th single, titled Masaka no Confession (意外の告白), was released on April 2, 2025. This single was the first release in AKB48's 20th anniversary year. The center position on this single was held by Yagi Azuki (八木愛月).
66th Single: Oh My Pumpkin!
The 66th single was released as AKB48's 20th anniversary single on August 13, 2025. This single was special because it featured legendary members from AKB48's early generations as well as members from international sister groups, including Shania Gracia from JKT48, who also joined as senbatsu. The music video for this single has also been released and received a warm reception from fans.
67th Single: Nagori Zakura
The 67th single, titled Nagori Zakura (名残り桜), was released on February 25, 2026. This single featured 16 senbatsu members led by AKB48's top-tier members.
68th Single: Suki-ish
AKB48's 68th single, titled Suki-ish (好きish), is scheduled for release on August 19, 2026. The single's title is a wordplay on "suki" (like) with the suffix "-ish", meaning "somewhat" or "kind of", so it can be interpreted as "kind of like" or "maybe like". This single has drawn attention because Ito Momoka (伊藤百花) from the 19th generation was entrusted as center for two consecutive singles, an achievement that last occurred about 12 years ago. The music video for this single has been viewed more than 8 million times in about three weeks since its release, showing positive momentum for the group.
Theater and Performances
AKB48 has a dedicated theater in Akihabara, Tokyo, which serves as the venue for the members' regular performances. The "idol you can meet" concept allows fans to watch the members' live performances regularly at this theater.
Yume no Pop Star (Dream Pop Star)
On August 7, 2026, AKB48 began a new theater performance titled Yume no Pop Star (夢のポップスター). This performance carries the theme of "singing ability" (kakuryoku) as its main focus, in which the members return to the basics of being idols, namely "singing and dancing". General Manager Kuranoo stated that through this performance, AKB48 wants to become "the best pop star that can captivate through singing and performance". This performance also serves as a reminder of AKB48's great dream of performing at Tokyo Dome.
AKB48 Group and Sister Groups
AKB48 has many sister groups both inside and outside Japan. Domestically, there are groups such as SKE48 (Nagoya), NMB48 (Osaka), HKT48 (Fukuoka), NGT48 (Niigata), and STU48 (a cruise ship). Outside Japan, AKB48 has formed a number of sister groups spread across various Asian countries.
International Sister Groups
AKB48's first international sister group is JKT48, based in Jakarta, Indonesia, formed in 2011. JKT48 became the pioneer for other international sister groups. After JKT48, AKB48 formed BNK48 in Bangkok, Thailand; MNL48 in Manila, the Philippines; TPE48 in Taipei, Taiwan (previously known as AKB48 Team TP, which officially changed its name to TPE48 on January 18, 2026); and CGM48 in Chiang Mai, Thailand.
The newest sister group is KLP48, based in Kuala Lumpur, Malaysia, which is AKB48's 10th international sister group. KLP48 officially debuted on August 18, 2024.
In addition, there is also Quadlips, which is the first international unit from the AKB48 Group involving members from various sister groups.
20th Anniversary
AKB48 celebrated its 20th anniversary in 2025 with a series of spectacular concerts. From December 4 to 7, 2025, AKB48 held the AKB48 20th Year Live Tour 2025 at Nippon Budokan, Tokyo. The concert was held across 6 performances and attracted 49,000 fans. The climax on the final night featured 184 members, consisting of 48 active members and 135 former members who returned to perform, making it the largest concert in AKB48 history.
The moment that most shook fans was the return of the first-generation "Kami 7" (神7)—the seven most popular members from the AKB48 general election—in six of its seven members. The six members who appeared were Maeda Atsuko, Oshima Yuko, Takahashi Minami, Itano Tomomi, Shinoda Mariko, and Kojima Haruna. The one member who did not attend was Watanabe Mayu, who has retired from the entertainment world. Oshima Yuko's appearance was especially special because she had just given birth to her second child in May 2025. Maeda Atsuko also wept on stage.
20th Anniversary Single
The 66th single Oh My Pumpkin! was released as part of AKB48's 20th anniversary celebration. This single featured not only active members but also legendary former members and members from international sister groups, making it a special tribute celebrating AKB48's two-decade journey.
Impact and Legacy
AKB48 has become a worldwide pop culture phenomenon. The "idol you can meet" concept they introduced has changed the landscape of the idol industry in Japan and inspired many idol groups throughout Asia. The general election system (sousenkyo) introduced in 2009, in which fans vote for their favorite members to become senbatsu on the next single, has become a model widely imitated by other idol groups.
Entering 2026, AKB48 continues to show its presence by releasing new singles and holding innovative theater performances. General Manager Kuranoo expressed her belief that "a good wave is coming" for AKB48, with the goal of performing at Tokyo Dome and becoming a "pop star" known to the wider public.
References
· AKB48公式サイト | ニュース – 68thシングル『好きish』ジャケット写真&収録内容一挙公開!
· UNIVERSAL MUSIC JAPAN – AKB48 68thシングルタイトルが『好きish』に決定!!
· オリコンニュース / 毎日新聞 – AKB48、新曲MVが800万回突破で破竹の勢い「いい波が来ている」
· KAORI Nusantara – AKB48 Rilis MV Single ke-66 Oh My Pumpkin!
· KAORI Nusantara – AKB48 Umumkan Single ke-66, Shania Gracia dari JKT48 Bergabung dengan 4 Eks Kami 7!
· WEBザテレビジョン – 3代目AKB48グループ総監督・向井地美音がグループ卒業
· Wikipedia bahasa Indonesia – Daftar anggota AKB48
· モデルプレス – AKBグループ総監督、美ウエストのぞく衣装で就任2周年を報告
· 西スポWEB OTTO! – 今のAKB48は『輪』 現総監督・倉野尾成美が語る“AKB48の変化”
· AKB48公式サイト | ディスコグラフィー – 65th Single「まさかのConfession」
· AKB48公式サイト | ディスコグラフィー – 67th Single「名残り桜」
· 明報 – AKB48「神七」賀20周年 高橋南跳到缺氧
· ETtoday – AKB48成軍20年!前田敦子、大島優子世紀合體淚崩
· IDN Times – Daftar 48 Group dari Asia Tenggara, Sister AKB48 yang Kompak
· KAORI Nusantara – AKB48 Umumkan Sister Group Asal Malaysia KLP48
JKT48 is an Indonesian idol group that is the first sister group of AKB48 outside Japan. Formed in 2011 by producer Yasushi Akimoto, JKT48 carries the "idol you can meet" concept, meaning idols who can be met directly by their fans. Based at JKT48 Theater, located in the FX Sudirman area of South Jakarta, the group has become one of Indonesia's pop culture phenomena, with dozens of members from various generations and dozens of singles released.
History
The formation of JKT48 was first announced on September 11, 2011 at an AKB48 event held at Makuhari Messe, Chiba, Japan. After going through a series of audition processes, JKT48's first generation was introduced to the public on November 2, 2011. JKT48's presence in the Indonesian music industry attracted wide attention because it arrived at a time when music listeners in the country were fond of boybands and girlbands.
Throughout its journey, JKT48 has gone through various eras and transformations. In 2018, the group began to reorganize by introducing a new concept. Entering 2026, JKT48 entered a new chapter with the launch of the JKT48 Fight! era, which marked the return of the team system while also bringing a new spirit of competition among the members.
The JKT48 Fight! Era
In April 2026, JKT48 officially marked the start of a new era under the title JKT48 Fight!. This era revived the team format that had been inactive, with three new teams formed: Team Passion, Team Dream, and Team Love. The three teams successfully held their debut performances (shonichi) with their respective special setlists.
Team Passion opened the series of performances with explosive energy through the setlist "Passion 200%" under the leadership of Christy (7th Generation) as Global Center. Team Dream, led by Marsha (9th Generation), presented a dreamy yet powerful atmosphere in the setlist "Dream Bakudan". Meanwhile, Team Love, commanded by Fiony (8th Generation), offered a sweet and love-filled concept in the setlist "Itadaki Love".
Each team has a contrasting yet complementary color and musical identity. To further assert each team's presence in the digital music industry, JKT48 Fight also released three different music videos (MVs). Team Passion released the MV "Dekat Namun Jauh", Team Dream arrived with the MV "Wakaka People", and Team Love launched the MV "12 Seconds".
Management's decision to revive the team format was warmly welcomed by fans because it was seen as giving members from various generations more room to shine and strengthening bonds among fellow members.
Team System and Leadership
At JKT48's 14th anniversary concert titled "THE FIRST SNOW", held at Indonesia Arena, Jakarta, on December 21, 2025, management officially appointed Freya Jayawardana as the new Captain of JKT48. Freya, a 7th Generation member, replaced Shania Gracia, who ended her career at JKT48 after working for more than 11 years.
The announcement was delivered directly by JKT48 Theater General Manager Melody Laksani at the end of the event. In her first speech as captain, Freya admitted that the responsibility was very heavy, but she was ready to give her best for the group. In her new position, Freya is responsible for leading rehearsals, serving as a communication bridge between members and management, and being the main face representing JKT48 at various events. Freya's appointment was seen as the right step given her more than seven years of experience in the group as well as her wide popularity, not only among loyal fans but also the general public.
Members and Generations
JKT48 has a continuous regeneration system by introducing new generations periodically. As of 2026, JKT48 has had 14 generations of members. The newest generation, the 14th Generation, was officially introduced on February 14, 2026 during the "Sambil Menggandeng Erat Tanganku" setlist performance at JKT48 Theater.
A total of 11 14th Generation trainees were introduced to the public, consisting of Afera Thalia (Fera, 13 years old, Bogor), Carissa Dini (Carissa, 14 years old, Jakarta), Christabella Bonita (Bella, 14 years old, Tangerang), Fahira Putri (Fahira, 13 years old, Jakarta), Fatimah Azzahra (Rara, 15 years old, Depok), Heidi Suyangga (Heidi, 17 years old, Jakarta), Maegan Jovanka (Maegan, 14 years old, Depok), Maxine Faye Lee (Maxine, 14 years old, Jakarta), Putry Jazyta (Jazy, 14 years old, Bogor), Ralyne Van Irwan (Ralyne, 14 years old, Medan), and Sona Kalyana (Sona, 14 years old, Jakarta). With the addition of these 11 new members, the total number of JKT48 trainees reached 20 people, because there were nine 13th Generation members who were still trainees.
Works and Singles
JKT48 has released dozens of singles throughout its career, most of which are adaptations of AKB48 songs rearranged in Indonesian. As of 2026, JKT48 has entered its 27th single release.
The 27th single, titled "Andai 'Ku Bukan Idola", was released on February 4, 2026. The song is an adaptation of AKB48's 62nd single titled "Idol Nanka Janakattara", released on September 27, 2023. This single marked the start of the JKT48 Fight! era in 2026.
The song "Andai 'Ku Bukan Idola" was performed by a 12-member Senbatsu formation, with Fiony Alveria entrusted as center for the first time in her JKT48 career. The Senbatsu lineup consisted of Jessica Chandra, Marsha Lenathea, Mutiara Azzahra, Kathrina Irene, Freya Jayawardana, Angelina Christy, Gita Sekar Andarini, Grace Octaviani, Michelle Alexandra, Febriola Sinambela, Fiony Alveria, and Greesella Adhalia.
The song tells the story of an idol's dilemma of harboring feelings of love but having to hold back because of responsibility toward her public image. The theme of "what if I were not an idol" makes the song feel human and close to fans' feelings. The music video for the song also featured Yui Oguri, one of AKB48's popular members, and some of its footage was shot in Japan, including at AKB48 Theater.
In addition to the 27th single, JKT48 also released other singles in 2026, including "12 Seconds", "WAKAKA PEOPLE", and "Kadang Aku Lupa".
JKT48 Request Hour 2026
One of the annual events anticipated by fans is JKT48 Request Hour, an event in which fans choose 40 favorite songs from the JKT48 catalog through a voting system. JKT48 Request Hour 2026 was held at Tennis Indoor Senayan, Jakarta, on June 13, 2026.
The song "Fajar Sang Idola" (or "Idol no Yoake") took first place in the event. The song was performed by 12 JKT48 members with Jemima Evodie from the 13th Generation as center. As a prize for the song that took the top position, "Fajar Sang Idola" received the opportunity to have an official music video made. The MV was finally released on August 16, 2026. Second place in Request Hour 2026 was taken by "Benang Sari, Putik, dan Kupu-Kupu Malam (NEW ERA Version)", while third place was won by "Si Bintang Jatuh yang Egois".
Member Graduations
As with idol groups in general, JKT48 also experiences member turnover through the graduation process. Several members announced their graduations throughout 2026.
Shania Gracia, JKT48 captain from the 3rd Generation who had worked for more than 11 years, held her graduation ceremony at the "THE FIRST SNOW" concert, which was also JKT48's 14th anniversary celebration, on December 20, 2025.
Amanda Puspita Sukma Mulyadewi announced her graduation in October 2025 and officially held her graduation ceremony on March 29, 2026. Chelsea Davina Norman, an 11th Generation member, officially graduated on May 30, 2026. Cathleen Nixie officially graduated from JKT48 on August 15, 2026 through the "Cara Meminum Ramune" performance with Team Love, becoming the first member of that team to complete her service. Alya Amanda, an 11th Generation member, also announced her graduation in 2026.
Theater and Performances
JKT48 Theater, located at FX Sudirman, South Jakarta, is the venue for the group's regular performances. Theater performances are held almost every day with different setlists according to the team appearing. Since the JKT48 Fight! era began, each team has had its own special setlist performed in rotation. Theater performances can also be watched through paid livestreams on the IDN Live platform.
Impact and Influence
As Indonesia's first idol group since 2011, JKT48 has had a significant influence on the country's entertainment industry. JKT48's presence not only introduced Japanese-style idol culture to Indonesian society, but also created an active and loyal fan (wota) ecosystem. The group has also produced a number of members who have gone on to broader careers in entertainment, including acting, modeling, and the digital world.
JKT48 also actively interacts with fans through various digital platforms, including the Showroom app used for members' livestreams. In 2026, JKT48 also has a paid broadcast channel on IDN Live for theater performances.
References
· RRI.co.id, "JKT48 Resmi Rilis MV 'Fajar Sang Idola', Wujudkan Hadiah Request Hour 2026"
· RRI.co.id, "Fajar Sang Idola Resmi Dibuat MV"
· ANTARA News Jawa Barat, "JKT48 Umumkan Anggota Generasi Ketiga"
· RRI.co.id, "Era Baru Dimulai, JKT48 Fight Resmi Luncurkan 3 Setlist Spesial"
· jkt48.com, "Pengumuman Mengenai THE FIRST SNOW | JKT48 14th Anniversary Concert & Gracia Graduation Ceremony"
· Jawa Pos, "Olla Akhirnya Masuk Senbatsu, Fiony Jadi Center di Single JKT48 Andai Ku Bukan Idola"
· Kompas.com, "Freya Jayawardana Resmi Jadi Kapten Baru JKT48"
· KAORI Nusantara, "JKT48 Introduces 11 New Generation 14 Trainees at Valentine's Day Theater Show"
· Jawa Pos, "Resmi Diperkenalkan, Generasi 14 JKT48 Jadi Penutup Era Gen Z dan Tanpa Wakil dari Bandung"
· RRI.co.id, "Lirik Lagu 'Andai 'Ku Bukan Idola' - JKT48"
· RRI.co.id, "JKT48 Hadirkan Single 'Andai 'ku Bukan Idola'"
· IDN Times, "Tiga Member Lulus di Awal Era JKT48 FIGHT!"
· IDN Times, "9 Member JKT48 yang Ulang Tahun pada Bulan Agustus"
· Wikipedia bahasa Indonesia, "JKT48"
Cloud ten is a Japanese male idol group formed by renowned music producer Yasushi Akimoto, the founder of AKB48 and a series of idol groups under the Sakamichi Series. The group is Akimoto's first project for a theater-based male idol group and was officially introduced to the public on April 23, 2026 in Tokyo. The name "Cloud ten" was inspired by the expression "Cloud Nine", which symbolizes peak happiness, with the number "ten" representing the ambition to surpass that happiness.
History and Formation
The project to form the male idol group "Theater Boys Group" was launched in 2025 as a collaboration between Y&N Brothers and Mitsui Fudosan Group, with Yasushi Akimoto serving as general producer. The national-level audition process began in the summer of 2025, followed by a final training camp audition from December 2025 to January 2026. The final member lineup was decided in February 2026, and after going through a series of rigorous selection processes, 30 members were chosen.
The official introductory press conference was held in Tokyo on April 23, 2026, where the members were introduced to the public for the first time. On that occasion, the members immediately showcased the quality of their vocals and the synchronization of their choreography through three main songs. Starting April 26, 2026, the group held a series of introductory events at various commercial facilities in the Tokyo metropolitan area, beginning with an event at Mitsui Outlet Park Yokohama Bayside, Kanagawa.
Members
Cloud ten consists of 30 young men selected through a national audition. The members have highly diverse and unique backgrounds, making the group attract attention from the moment of its appearance. Among the members are university students from prestigious universities such as the University of Tokyo, Kyoto University, and Keio University. In addition, there is also the youngest member, a 13-year-old national dance champion, a professional chef, and an athlete who has competed at the National Sports Festival (Kokutai).
One of the most talked-about members is Fukuma Shin, who was born in Osaka on November 7. He is known for his handsome looks and a special skill of eating with what is said to be the most delicious-looking facial expression in the world, as well as being skilled at riding a unicycle. His hobby is collecting cute items and capsule toys. Another member who has attracted attention is Funamizu Kensuke, who previously worked as a professional chef and was used to cutting fish in the kitchen before passing the audition. Kiyohide Mochizuki, who appeared in the opening performance, is also one of the members known for his charm and ability on stage.
Confirmed members of Cloud ten include Abe Haruto, Inaba Toma, Ueno Seiji, Uji Toma, Ose Raiki, Owada Ayumu, Kitanagi Haru, Kimura Haru, Koroki Yamato, and many more.
Concept and Philosophy
Cloud ten carries a theater-based concept, in which they will perform regularly at a dedicated theater that serves as their home ground. This concept is similar to the model applied by AKB48, where fans can meet the members every day at the theater.
Yasushi Akimoto, at the introductory press conference, emphasized that "watching and experiencing" firsthand is the most valuable asset in life. He cited AKB48 fans who take pride in having seen their idols' struggles from a small theater 20 years ago. Although he is now producing a male group, Akimoto feels there is no major difference from female groups. The foundation of his lyric writing has always been rooted in himself at the age of 16–17, with the nervousness of first love and the bitter memories of adolescence as the driving force of his work. This is why the lyrics of the female groups he writes often use the first-person perspective "I" (boku), which represents his identity in his youth.
The name "Cloud ten" was chosen because it was inspired by the term "Cloud nine", which means the highest happiness, but with the added meaning of going beyond existing frameworks and limits in order to reach an even higher happiness—surpassing the number nine. Member Fukuma Shin also stated the group's ambition to be known not only in Japan but also in the world.
Theater
Cloud ten has a dedicated theater located on the 6th floor of DiverCity Tokyo Plaza, Tokyo. The theater was inaugurated on August 2, 2026 under the name "Cloud ten THEATER supported by みんなのチケット". The theater has a capacity of around 300 seats and functions not only as a venue for regular performances, but also as a place where fans can meet the members every day.
Debut Performance
Cloud ten officially held its debut performance titled "We're Cloud ten" on August 2, 2026 at Cloud ten THEATER. All of the approximately 300 seats in the theater were filled, marking a successful start for this new-generation male idol project. On the first day, 11 members performed a total of 16 songs with a performance concept that combined vocals, dance, and close interaction with the audience. Various group, unit, and solo performances successfully created a lively atmosphere throughout the concert.
Discography
Cloud ten has performed a number of songs in their theater performances. The following is the list of songs performed in the "We're Cloud ten" setlist at their debut performance:
We're Cloud ten served as the opening song that became the theme of their debut performance. Other songs performed included Kimi wa Kimi da, Taiyou no Katamukikata, Gomen Ai Koso Subete, Seishun Tandem, Yuuyake ga Itsumo to Chigatte Mieru, Paparazzi Onigokko, Tanin Kamen, Dress up, Kimi to Someday, An underwater flower, Bokutachi no Jiyuu, Tsugi ni Aeru Hi Made, Eyes on me!!, Shake&Dance, and Colors of us.
Before the debut performance, when they were first introduced to the media, they immediately showcased three main songs that formed the basis of their audition evaluation, namely Sarigenai Mirai (さりげない未来)—the compulsory evaluation song of the training camp, Kimi to Someday (君とSomeday), and Gomen Ai koso Subete (ごめん 愛こそ全て).
Impact and Reception
The presence of Cloud ten captured public attention from the moment it was first introduced. As Yasushi Akimoto's first theater-based male idol project, the group has brought a breath of fresh air to the Japanese idol industry, which has long been dominated by female idol groups. With members' diverse backgrounds—from students at prestigious universities to a former chef and an athlete—Cloud ten offers a unique appeal that differs from typical idol groups.
The group is expected to make a major name for itself in the Japanese entertainment industry, with ambitions to be known not only domestically but also on the international stage. Their successful debut performance with a fully packed theater became an early positive indication for the group's future career path.
References
zetizens.id, "Cloud Ten, Grup Teater Idola Pria Pertama Bentukan Yasushi Akimoto Debut"
unicornfantasian.com, "Cloud ten: Grup Idola Pria Baru Besutan Yasushi Akimoto Resmi Diperkenalkan"
overseasidol.com, "Cloud ten Sukses Gelar Pertunjukan Teater dengan Setlist 'We're Cloud ten', Ini Daftar Lagunya!"
zetizens.id, "Fukuma Shin, Member Idol Group Cloud Ten yang Lagi Tren"
TEGAROOM. "Cloud Ten: Proyek Terbaru Yasushi Akimoto Resmi Diperkenalkan!"
Google Gemini is a family of advanced multimodal artificial intelligence (AI) models developed by Google. Introduced as the successor to Google Bard, Gemini is designed to be an AI assistant capable of understanding and processing various types of input, such as text, images, audio, video, and programming code. Since its official launch in February 2024, Gemini has evolved into one of the most comprehensive AI ecosystems, deeply integrated with Google services and available in various subscription tiers to meet the needs of users ranging from students to enterprises.
History and Development
The roots of Google Gemini lie in Google Bard, a chatbot based on the LaMDA language model that was launched in 2023. A major transformation took place in early 2024 when Bard was upgraded with a more advanced next-generation large language model (LLM). On February 8, 2024, Google officially announced the name change from Bard to Gemini, marking a strategic shift to unify all of its AI capabilities under a single brand umbrella. This change was also accompanied by the launch of the Gemini app for smartphones, which gradually replaced Google Assistant as the primary digital assistant on certain Android devices.
Throughout 2025 and 2026, Google continued to develop Gemini models at a high pace. The launch of models such as Gemini 3.5 Flash and Gemini 3.1 Flash-Lite demonstrated Google's commitment to providing models with a balance between high intelligence and low latency, especially for programming and agentic tasks. Recent innovations include the introduction of Gemini Omni Flash, a multimodal model capable of generating 720p-quality video from text descriptions or editing video through simple conversation. This model was released in public preview in late June 2026, marking a major step for Google in the field of generative content creation.
Core Capabilities and Features
Multimodality and Content Processing
Gemini's main feature is its capability as a multimodal model. Users can interact with Gemini through text, voice, and images. The Gemini app allows users to take photos and ask questions about objects around them. This capability is extended with the video-to-image feature on the latest model, in which Gemini can generate high-quality thumbnails or posters from uploaded video files. Gemini is also able to create Audio Overviews, turning documents and reports into engaging podcast-style discussions, making complex content easier to consume.
Integration and Extensions
Gemini is designed to work seamlessly with the Google ecosystem. Through the extensions feature, Gemini can connect with apps such as Gmail, Google Maps, YouTube, and Google Drive to help complete tasks more quickly. This capability allows Gemini, for example, to summarize email contents, search for travel routes, or find information from videos without having to open the apps separately. On Pixel 9 devices and later, Gemini is the default assistant, accessible by long-pressing the power button or using the voice command "Hey Google".
Personalization with Gems
One of the main personalization features is Gems. Gems are specialized versions of Gemini that can be customized to become "experts" on a particular topic without requiring coding skills. Users can create Gems for specific purposes such as writing editors, event planners, or sentiment analysis, by uploading instructions and reference files. Google also provides ready-made Gems, such as Learning coach for study guidance and Career guide for career preparation, which are highly useful in the education sector.
Gemini Live and Conversation
The Gemini Live feature delivers a more natural conversational experience. Users can speak with Gemini in real time, use it to brainstorm ideas, or simulate important conversations. Gemini Live is designed for smooth interaction, allowing users to share their screen or camera while speaking in order to receive contextual responses.
Models and Versions
Google releases Gemini in various model variants to meet different needs and budgets. Each model has optimized specifications, ranging from speed and cost to intelligence and multimodal capability.
Gemini 3.5 Flash
This model is a mainstay for tasks that require substantial intelligence at high speed. Released generally in May 2026, Gemini 3.5 Flash is known to be highly effective for programming tasks and long-term "agentic" tasks, offering performance comparable to large "flagship" models at a lower cost.
Gemini 3.1 Flash-Lite
This variant is optimized for speed, scale, and cost efficiency. The model is well suited to simple tasks and image generation with ultra-low latency.
Gemini Omni Flash
The newest model, still in public preview. Its main capability is conversational video creation and editing. Equipped with an invisible SynthID digital watermark for content verification, this model represents a new generation of generative AI capable of creating content from various types of input.
Image Models (Nano Banana)
Gemini also has specialized visual models such as Gemini 3.1 Flash Image ("Nano Banana 2") and Gemini 3 Pro Image ("Nano Banana Pro"). These models have been generally available and excel at image creation and editing, including a feature for generating images from video.
Availability and Subscriptions
Gemini can be accessed through various platforms, including mobile apps for Android (Android 10+) and iOS, as well as through the website at gemini.google.com. Google offers several subscription plans.
The Google AI Pro plan unlocks access to the most advanced models such as 2.5 Pro, the Deep Research feature for detailed reports, and eight-second video generation with Veo 3, as well as a 1-million-token context window capable of processing up to 1,500 pages of text.
The Google AI Ultra plan is the highest tier, offering exclusive access to the most powerful models, the latest features such as Agent Mode, and the opportunity to try Google's AI innovations earlier. This plan is available in certain countries and is not for Workspace customers.
In Southeast Asia, Gemini has recorded significant user growth, more than doubling in a year. Vietnam has become the regional leader in using Gemini for academic purposes and local-language use. The country has even become the market with the highest percentage of native-language (Vietnamese) use in the region, reaching 89%.
Impact and Education
Gemini, along with other generative AI, has begun to change the way people access information. This change has sparked discussion about the future of traditional knowledge sources such as Wikipedia. Wikimedia Indonesia, for example, held the #WikipediaxAI program in 2025 to discuss how AI uses Wikipedia content and how the community can adapt. Concerns have arisen that the shift from reading articles to receiving instant summaries from AI could reduce the number of visitors to source sites and the number of new volunteer contributors.
On the other hand, Gemini offers great potential in education. In Vietnam, more than 160,000 students use the Gemini Canvas feature every month for exam preparation, while educators generate tens of thousands of teaching assistance requests every day. This use shows AI's role as a powerful supporting tool, not a replacement for human critical thinking. A comparative study even placed Gemini as a tool comparable to ChatGPT for various translation tasks, demonstrating its capability in language processing.
References
1. Use Gemini, your AI assistant, on your Pixel phone. Google Help.
2. Education/News/December 2025/WikipediaxAI: Wikipedia, AI, and the future of knowledge. Meta-Wiki, Wikimedia.
3. Catatan rilis, Gemini API. Google AI for Developers.
4. Personalize Gemini with Gems: custom AI experts for any topic. Google Services.
5. Google Gemini, Apps on Google Play.
6. Cara Menggunakan Gemini AI Google Bahasa Indonesia, Mudah dan Praktis. Kompas.com.
7. Release notes, Gemini API. Google AI for Developers.
8. Gemini, "Asisten" Canggih untuk Sehari-hari. LinkedIn, 360 Solusi Teknologi.
9. Việt Nam dẫn đầu Đông Nam Á về dùng AI của Google hỗ trợ học thuật. VietnamPlus.
10. Digilib UIN SGD (Bab 1).
11. 100 things we announced at I/O 2026. Google Blog.
12. Try Gemini, your personal AI assistant. Android.com.
AION 2 is a massively multiplayer online role-playing video game (MMORPG) currently being developed and to be published by NCSoft. The game is a direct sequel to AION: The Tower of Eternity, which was released in 2008. Developed using Unreal Engine 5, AION 2 promises a next-generation gameplay experience with a focus on vertical aerial combat, a vast world, and a combat system based on strategy and prediction.
Set in a fantasy world named Atreia, the game brings back the eternal conflict between two main factions, the Elyos and the Asmodians. Unlike its predecessor, AION 2 is designed as a cross-platform game that allows players on PC and mobile devices to play together in one connected world. The game is scheduled for a global release in September 2026.
Development and Release
The AION 2 project has been one of NCSoft's highest priorities. In August 2025, the developer held a livestream event titled AION2NIGHT to showcase in depth various core game contents, including the combat system, dungeons, and character customization. The event also served as a venue for the developer to communicate directly with the community and respond to questions from players after the Focus Group Test (FGT) held in June 2025.
Toward the end of the year, NCSoft accelerated the development phase with the goal of soon entering a closed technical test in South Korea. AION 2 is scheduled to be released simultaneously on various platforms in September 2026. The initial launch will take place in Korea and Taiwan on November 18, 2025, before eventually reaching the global market.
World and Setting
Setting and Factions
AION 2 is set in the world of Atreia, inhabited by two peoples that split apart after a great catastrophe. These two peoples are the Elyos and the Asmodians. Players will choose to join one of these factions and take on the role of a Daeva, a winged being with great power. Faction warfare, or faction war, is the core of the game, with the scale of conflict expanded into inter-server or World vs World battles involving thousands of players at once.
A Vast World and Vertical Integration
One of AION 2's most prominent features is its massive world. The game area is claimed to be 36 times larger than the original AION world map. This world is designed without terrain restrictions, allowing players to fly freely across the entire map. The concept of "verticality" is the backbone of the world's design, in which every region, battlefield, and encounter is designed with the vertical axis as its main pivot. Flight is not merely a means of transportation, but a key element in combat and exploration.
Gameplay Features
Combat
AION 2's combat system is designed to be fast, dynamic, and strategic. Unlike most MMORPGs that rely on static ability rotations, combat in AION 2 focuses on anticipation and instant counterattacks through "movement evasion" mechanics and a "situational skill combo" system. Players are required to make tactical decisions on the battlefield, not merely follow predetermined patterns. There are eight iconic classes to choose from, each with a unique playstyle, such as Gladiator, Templar, Sorcerer, and others.
A "post-judgment" system has been introduced, in which precise timing and positioning greatly affect the success of an attack. Players can chain skills and combine them to perform devastating combos, including techniques such as knockdown and airborne shackles that recall the golden era of NCSoft MMORPGs. Aerial combat is also a highlight, in which players can fight in 360-degree space, using altitude to gain a tactical advantage.
Player vs. Environment Content
AION 2 offers a wide variety of Player vs. Environment (PvE) content. There are more than 200 dungeons in various formats, ranging from solo challenges and 4-player content to 8-player raids. Each dungeon has unique rules and mechanics that present new challenges, including iconic dungeons such as the Fire Temple, which has been brought back from the original AION. In addition to dungeons, players can enjoy casual content such as Daily Dungeon, various mini-games in the wilderness, and the Shugo Festival, which features various light challenges such as protecting Shugo from enemies or pet races.
Character Customization
The character customization system in AION 2 is claimed to be one of the most advanced in the MMORPG genre. Players can adjust almost every aspect of their character's appearance, including facial and body shape, with more than 200 customization options available. This customization is not limited to numerical sliders, but uses X and Y axis graphs to sculpt certain features. Options for two-tone hair color, eyes of different colors, and unusual body types give players almost unlimited freedom of expression, allowing the creation of characters that are elegant or even strange.
Trading System
NCSoft has confirmed that the trading system in AION 2 will allow players to exchange items using in-game currency, not premium currency. This decision was made to create a fairer and more enjoyable experience for all players.
Development and Technology
Unreal Engine 5
AION 2 is built using Unreal Engine 5. The use of this technology allows NCSoft to deliver photorealistic visual quality, especially in terms of lighting systems and character detail. A seamless world without loading screens is also made possible by the power of this engine, allowing unhindered exploration.
Platforms
AION 2 will be available for PC and mobile devices. The PC version can be accessed through NCSoft's dedicated launcher called PURPLE, while the mobile version can be downloaded through the Google Play Store and the App Store. Although there has been speculation, NCSoft has not confirmed the game's availability on Steam or consoles such as PlayStation 5 and Xbox Series X/S at launch. The cross-platform feature will allow PC and mobile players to play together in the same world.
Reception and Expectations
As the first sequel to the legendary AION franchise in 17 years, AION 2 has attracted great attention from the gaming community and industry observers, especially in Asia and North America. Early tests and livestreams have shown the game's great potential, with praise directed at its fast combat mechanics and in-depth customization system. AION 2 is predicted to become a strong competitor to other major MMORPG titles and is expected to set a new standard for the genre. NCSoft is committed to continuing to refine the game based on community feedback to ensure an optimal gameplay experience.
References
AION2 - Aplikasi di Google Play
AION 2 di Steam
AION 2 Showcases Core Combat Content and Signature Dungeon Gameplay - NCsoft
AION2 - Apps on Google Play (English)
NCSoft Percepat Pengembangan Aion 2, Siap Hadirkan Standar Baru MMORPG dengan Unreal Engine 5 - Media Indonesia
AION 2 - IGN
Aion 2 Akan Rilis di Platform Apa Saja? Panduan Lengkap - LagoFast
Fast and Fluid: Aion 2 Brings New Speed to the Classic MMORPG - Inven Global
AION2 Meluncur Global 2026 dengan Chapter 1 dan Teknologi Terkini - GAMEROOM